kMS ver. 1.2.223 – Black Heaven: Second Chapter & Return of the Resistance!

MapleStory Blockbuster Black Heaven Second Chapter

This update for kMS features Act 4 of Black Heaven and the return of the Resistance! All skill data has been updated, there were some changes to the skills from Tespia.

In other news, the test server Tespia has been closed and will remain closed until further notice. Nexon is looking into ways to make it more useful for collecting bugs and data.

Black Heaven EntranceBlockbuster Black Heaven

Become the protagonist and explore the story of the Black Wings’ secret weapon, Black Heaven in the new Blockbuster content.

This patch opens up Act 4, part of the Second Chapter of Black Heaven. The full map can be seen here.

Act 4. Counterattack's Signals

This part is called Act 4. The Signals of the Counterattack!

Gelimer, who somehow knew of the Alliance’s attack plan, shot down the Resistance leaders Brighton, Belle, and Checky’s flying ships and caused the Alliance’s mission to fail. The imprisoned Francis has escaped and might have important information, so the protagonist’s responsibility is to find Francis. What is this important information?

Act 4 Password Entry

Act 4 has special features such as fighting monsters, avoiding surveillance, and finding the password to a door.

Act 4 Running Game

There is also an updated running game, similar to the one from Act 1!

Like before, I will be uploading videos of the entire Act on my YouTube page! But I’m a bit busy this week so they won’t be up until this weekend :<

Resistance

The three base Resistance, Battle Mage, Wild Hunter, and Mechanic, have received their long-awaited reorganization! With a new look and some new skills, the Resistance return to the creation screen.

Resistance Character Creation

Now when creating a Resistance character, you now have the choice between 2 hairstyles and 2 faces (for each gender). Looks like both genders have a Mechanic hair while the male has the Wild Hunter style and the female has the Battle Mage style.

Battle Mage

Battle Mage Reorganization

The Battle Mage reorganization is meant to reinforce their concept of fighting with black magic.

Death (Summon) Effect Death (Attack) Effect

The crystallization of black magic, the cute Reaper appears! Although it looks small, after collecting the souls of defeated enemies, the Reaper calls its true form.

New Auras

Battle Mage’s Auras have been updated as well with a greatly increased range and new passive effects.

Beginner

Secret Plaza Emergency Meeting Effect

  • Secret Plaza Emergency Meeting Secret Plaza Emergency Meeting: Quickly move to the Resistance’s secret headquarters.
    • Level 1: Return to the Resistance’s Secret Plaza. There is a cooldown of 1800 seconds.
  • Spirit of Freedom Spirit of Freedom: The Resistance’s desire for freedom gives 5 seconds of invincibility when revived.

First Job

Triple Blow Effect

  • Triple Blow Triple Blow: Attack multiple enemies quickly, three times in a row. (max level: 20)
    • Level 20: 170% damage 3 times on up to 5 enemies.

Death EffectDeath (Attack) Effect

  • Death Death: Use a scroll of black magic to make a contract with the Reaper. The Reaper moves with you, and as you collect Souls, it reveals itself and has a wide range of attacks. The Reaper’s attacks ignore Damage Reflect and scale with your character’s level. On/off skill.
    • After collecting 10 souls, alongside your next attack Death will hit up to 7 enemies for 185% + 1% * per character level 7 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 2 hits and will hit only one enemy. This skill cannot activate more than once per 9 seconds.

Yellow Aura Effect (1)Yellow Aura Effect (2)

  • Yellow Aura Yellow Aura: A bright yellow aura is emitted around you, increasing you and your party members’ movement speed and attack speed. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your speed, maximum speed, jump, attack speed, and evasion rate. (max level: 20)
    • Level 20: consumes 14 MP per second, 20 speed and 1 attack speed. There is a cooldown of 3 seconds. Passive effect: 30 speed, 20 maximum speed, 20 jump, 2 attack speed, 15% evasion rate.
  • Teleport Ver 2 Teleport Ver.2: For efficient close combat, Teleport is improved. Move instantaneously a certain distance by pressing this skill with the up, down, left or right arrow keys. This skill can be used while jumping and while on ropes. (max level: 5)
    • Level 5: teleport 210 units horizontally or 290 units vertically instantaneously.
  • Art of Staff Art of Staff: Polish your techniques with a staff. (max level: 20)
  • Level 20: 20 magic attack, 15% critical chance, 150 defense.

Second Job

Quad Blow Effect

  • Quad Blow Quad Blow: Attack multiple enemies quickly, four times in a row. (required skill: level 10 Triple Blow) (max level: 20)
    • Level 20: 220% damage 4 times on up to 5 enemies.

Dark Chain Effect

  • Dark Chain Dark Chain: Black chains extend from a magic circle, pulling enemies towards you while damaging them and stunning them for a certain period of time. (max level: 20)
    • Level 20: 600% damage on up to 8 enemies, 8 second stun.

Death Contract (Attack) Effect

  • Death Contract Death Contract: Your contract with the Reaper is enhanced. (max level: 1)
    • Level 1: After collecting 8 souls, alongside your next attack Death will hit up to 8 enemies for 190% + 1% * per character level 8 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 2 hits and will hit only one enemy. This skill cannot activate more than once per 8 seconds.

Drain Aura Effect (1)Drain Aura Effect (2)

  • Drain Aura Drain Aura: A bright red Aura is emitted around you, absorbing some of the damage you and your party members deal as HP. Each character can only heal up to 10% of their maximum HP. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently gain the ability to heal a certain percentage of your maximum HP each time you collect an enemy’s soul. (max level: 20)
    • Level 20: consumes 28 MP per second. 10% of the damage you do is used to heal your HP. There is a cooldown of 3 seconds. Passive effect: heal 1000 HP every 4 seconds, heal 3% of your maximum HP every time you collect a soul.

Staff Booster Effect

  • Staff Booster Staff Booster: Raises your attack speed by 2 stages for a certain period of time. (max level: 10)
    • Level 10: 200 second duration.
  • Staff Mastery Staff Mastery: Increase your mastery over the staff, magic attack, and critical chance. (max level: 10)
    • Level 10: 50% staff mastery, 30 magic attack, 20% critical chance.
  • Ordinary Conversion Ordinary Conversion: Dramatically increase your maximum HP. (max level: 10)
    • Level 10: 150% maximum HP.
  • High Wisdom High Wisdom: Permanently increase your INT. (max level: 5)
    • Level 5: 40 INT.

Third Job

Death Blow Effect

  • Death Blow Death Blow: Attack multiple enemies quickly, five times in a row. (required skill: level 10 Quad Blow) (max level: 20)
    • Level 20: 235% damage 5 times on up to 6 enemies.

Battle Spurt Effect

  • Battle Spurt Battle Spurt: Rush forward and push multiple enemies. Finish Blow can be linked after using this skill. In addition, permanently increase Dark Chain’s damage. (max level: 20)
    • Level 20: 900% damage on up to 8 enemies. Passive effect: increase Dark Chain’s damage by 50%.

Death Contract II (Attack) Effect

  • Death Contract II Death Contract II: Your contract with the Reaper is enhanced. (max level: 1)
    • Level 1: After collecting 7 souls, alongside your next attack Death will hit up to 8 enemies for 195% + 1% * per character level 10 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 2 hits and will hit only one enemy. This skill cannot activate more than once per 7 seconds.

Blue Aura Effect (1)Blue Aura Effect (2)

  • Blue Aura Blue Aura: A blue aura is emitted around you, increasing you and your party members’ resistance to statuses and damage absorption. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your resistance to statuses and elements, defense, and damage absorption. (max level: 20)
    • Level 20: consumes 22 MP per second. Increases your resistance to statuses and elements by 20% and your damage absorption by 15%. There is a cooldown of 3 seconds. Passive effect: 30% resistance to statuses and elements, 150% defense, 25% damage absorption.

Dark Lightning Effect (1)Dark Lightning Effect (2)

  • Dark Lightning Dark Lightning: When using Teleport, create black lightning from your starting position to your end position, hitting enemies. Using Dark Chain or Battle Spurt on an enemy will create a Black Mark will enhance Dark Lightning. On/off skill. (required skill: level 5 Teleport Ver.2) (max level: 20)
    • Level 20: 300% damage 3 times on up to 8 enemies. Using Dark Chain or Battle Spurt will create a Black Mark that will appear on enemies hit for 5 seconds, and causes your next attack to do an extra 550% damage.
  • Stance Stance: Resist being knocked back by enemy attacks. (max level: 10)
    • Level 10: 100% Stance rate.
  • Nerve Stimulation Nerve Stimulation: Enhance your reaction time by combining Resistance techniques and black magic. (max level: 15)
    • Level 15: 25% evasion rate, 30 speed, 20 maximum speed.
  • Battle Mastery Battle Mastery: Permanently increase your damage and minimum critical damage. (max level: 20)
    • Level 20: 20% damage, 20% minimum critical damage.

Fourth Job

Finish Blow Effect

  • Finish Blow Finish Blow: Attack multiple enemies quickly, six times in a row, while ignoring some defense and increasing critical rate. (required skill: level 10 Death Blow) (max level: 30)
    • Level 30: 330% damage 6 times on up to 6 enemies, with an additional 25% critical chance and 20% defense ignore.

Dark Genesis Effect

  • Dark Genesis Dark Genesis: Attack up to 15 enemies with lightning of Death, with a chance to stun. In addition, permanently increase the damage of Dark Chain, Battle Spurt and Dark Lightning, and while this skill is on cooldown, all your attacks have a chance to hit a single enemy with lightning. (max level: 30)
    • Level 30: 520% damage 8 times on up to 15 enemies. There is a cooldown of 30 seconds. While on cooldown, attacks have a 60% chance to deal an extra 220% damage. Passive effect: increase Dark Chain, Battle Spurt, and Dark Lightning’s damage by 70%.

Death Contract III (Attack) Effect

  • Death Contract III Death Contract III: Your contract with the Reaper is enhanced.
    • Level 1: After collecting 6 souls, alongside your next attack Death will hit up to 10 enemies for 200% + 1% * per character level 12 times. This skill will scale until level 180. When fighting a boss, this skill will activate after 2 hits and will hit only one enemy. This skill cannot activate more than once per 5 seconds.

Dark Aura Effect (1)Dark Aura Effect (2)

  • Dark Aura Dark Aura: A black Aura with a mysterious power is emitted around you, increasing you and your party members’ damage. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled. In addition, permanently increase your magic attack. (max level: 20)
    • Level 20: consumes 33 MP per second. 20% damage increase. There is a cooldown of 3 seconds. Passive effect: 15% magic attack.

Debuff Aura Effect (1)Debuff Aura Effect (2)Debuff Aura (Debuff) Effect

  • Debuff Aura Debuff Aura: An ominous Aura is emitted around you, decreasing enemies’ defenses. Using the skill again will turn off the Aura, and if you use any other Aura, this Aura will be cancelled.Debuff Aura’s effects will only apply if the enemy is near the Aura for a certain period of time. (max level: 20)
    • Level 20: consumes 55 MP per second. Reduces enemies’ defenses by 20%, enemies must be near the Aura for 4 seconds after which they’ll be affected for 8 seconds. There is a cooldown of 3 seconds.

Battle Rage Effect

  • Battle Rage Battle Rage: For a certain period of time, focus your attacks on one enemy, increasing your damage significantly. In addition, permanently increase your maximum HP and MP. This skill cannot bedebuffed by enemies. On/off skill. (max level: 30)
    • Level 30: 40% damage, 20% critical chance, 15% minimum critical damage, all attacks hit only 1 enemy. Passive effect: 30% maximum HP and MP.

Shelter Effect

  • Shelter Shelter: Create a protective magic shield around you and your party members. While inside the shield, enemy attacks will not deal damage (% damage attacks will be reduced). (max level: 30)
    • Level 30: 40 second duration. 10% damage reduction on % damage attacks. There is a cooldown of 180 seconds.

Maple Warrior Effect

  • Maple Warrior Maple Warrior: Increases all players’ stats within a team by a certain percentage. (max level: 30)
    • Level 30: 15% all stats for 900 seconds.

Hero's Will Effect

  • Hero's Will Hero’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5)
    • Level 5: There is a cooldown of 300 seconds.
  • Staff Expert Staff Expert: Increase your mastery over the staff, magic attack, and minimum and maximum critical damage. (required skill: level 10 Staff Mastery) (max level: 30)
    • Level 30: 70% staff mastery, 30 magic attack, 15% minimum and maximum critical damage.
  • Spell Boost Spell Boost: Use a special tool that amplifies your magic. (max level: 30)
    • Level 30: 30% magic attack, 10% damage, 30% defense ignore.

Hyper

  • Dark Genesis - Cooltime Reduce Dark Genesis – Cooltime Reduce: Dark Genesis’ cooldown is decreased by 40%. [required level: 143]
  • Dark Genesis - Reinforce Dark Genesis – Reinforce: Dark Genesis’ damage is increased by 20%. [required level: 162]
  • Dark Genesis - Additional Reinforce Dark Genesis – Additional Reinforce: Dark Genesis’ extra lightning attack’s damage while on cooldown is increased by 20%. [required level: 183]
  • Dark Aura - Boss Killer Dark Aura – Boss Killer: Dark Aura gains the effect of increasing boss damage by 10%. [required level: 149]
  • Debuff Aura - Elemental Reset Debuff Aura – Elemental Reset: Debuff Aura gains the effect of decreasing enemies’ elemental resistance by 10%. [required level: 168]
  • Blue Aura - Dispel Magic Blue Aura – Dispel Magic: Blue Aura gains the effect of healing party members’ status effects every 5 seconds. [required level: 189]
  • Shelter - Cooltime Reduce Shelter – Cooltime Reduce: Shelter’s cooldown is decreased by 20%. [required level: 155]
  • Shelter - Persist Shelter – Persist: Shelter’s duration is increased by 20 seconds. [required level: 177]
  • Shelter - Enhance Shelter – Enhance: Shelter’s damage reduction for % damage attacks is increased by 10%. [required level: 195]

Battle Master Effect

  • Battle Master Battle Master: Strengthen your combat ability and enhance your contract with the Reaper. [required level: 150]
    • Level 1: For 40 seconds, all Blow skills’ attack counts are increased by 1 and Reaper’s soul requirement is decreased by 3. There is a cooldown of 120 seconds.

Battleking Bar Effect

  • Battleking Bar Battleking Bar: Summon a mysterious bar to hit enemies in front of you.[required level: 170]
    • Level 1: 650% damage 7 times on up to 8 enemies. There is a cooldown of 9 seconds.

Will of Liberty Effect

  • Will of Liberty Will of Liberty: Materializes the will of the Resistance to increase attack power. [required level: 200]
    • Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds.

Wild Hunter

Wild Hunter Reorganization

Wild Hunter‘s update is meant to make the job feel more unique, by giving you new ways to fight alongside your Jaguar!

Jaguar Riding and Summon Jaguar

Fight with your partner in multiple ways! While riding your Jaguar, their turret will attack multiple enemies at the same time. While not riding your Jaguar, they will follow you and attack enemies who hit you. You can instruct your Jaguar to use special Jaguar skills, and attacking enemies hit by your Jaguar will give you a chance for extra damage.

While your Jaguar is summoned (but not ridden), a special window will appear on your screen, showing all your Jaguar skills and their cooldowns.

Jaguar Management

With a new 1st job skill called Jaguar Management, you can easily swap out your current Jaguar with one that you have previously captured. It will show all of your captured Jaguars as well as their special effects.

Jaguars

The Jaguar Management skill looks like it has room for 10 Jaguars, good thing there’s only 9 kinds right now haha.

Beginner

Secret Plaza Emergency Meeting Effect

  • Secret Plaza Emergency Meeting Secret Plaza Emergency Meeting: Quickly move to the Resistance’s secret headquarters.
    • Level 1: Return to the Resistance’s Secret Plaza. There is a cooldown of 1800 seconds.
  • Spirit of Freedom Spirit of Freedom: The Resistance’s desire for freedom gives 5 seconds of invincibility when revived.

First Job

Double Shot Effect

  • Double Shot Double Shot: Fire two arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (max level: 20)
    • Level 20: 185% damage 2 times on 1 enemy. The Jaguar’s artillery will pierce through up to 5 enemies, dealing 80% damage 2 times.

Claw Cut Effect

  • Claw Cut Claw Cut [Jaguar Skill]: Your Jaguar cuts enemies in front of you with its claws. Claw Cut ignores Damage Reflection. (max level: 1)
    • Level 1: 200% damage + 1% damage per character level 4 times on up to 8 enemies. This skill will scale until level 180. When attacking, there is a 25% chance to inflict the Another Bite debuff. There is a cooldown of 5 seconds.

Provoke Effect

  • Provoke Provoke [Jaguar Skill]: Your Jaguar provokes nearby enemies to attack your Jaguar. (max level: 1)
    • Level 1: provoke 10 enemies into attacking your Jaguar for 10 seconds. This skill’s duration is halved on bosses. There is a cooldown of 30 seconds.

Double Jump Effect

  • Triple JumpDouble Jump Triple Jump: While riding your Jaguar, you can jump up to two times while in the air. While not riding your Jaguar, you can jump one time while in the air. (max level: 5)
    • Level 5: Jump once again while in the air (twice if you are riding a Jaguar).

Another Bite (Debuff) EffectAnother Bite Effect

  • Summon Jaguar Summon Jaguar: Summon a Jaguar to fight with you. The Jaguar can be commanded to attack using [Jaguar Skills]. You can use Summon Jaguar or any Jaguar skill to summon your Jaguar. You can ride your Jaguar using Jaguar Riding. (max level: 1)
    • Level 1: Summon a Jaguar which deals 100% + 1% damage per character level damage on up to 4 enemies around you. When the Jaguar attacks, there is a 10% chance to inflict the Another Bite debuff on an enemy (stacking up to 3 times) for 5 seconds. When you attack a debuffed enemy, there is a 50% chance to deal an extra 80% per debuff + 1% damage per 3 character levels. This skill will scale until level 180. Gain 15% minimum critical damage and 30% resistance to statuses and elements while the Jaguar is summoned. There is a cooldown of 3 seconds.
  • Jaguar Riding Jaguar Riding: Summon and ride a tamed Jaguar. While riding your Jaguar, your movement speed and Stance rate will be increased. Jaguar skills cannot be used while riding the Jaguar.(max level: 1)
    • Level 1: gain 50 speed and 50% Stance while riding a Jaguar. There is a cooldown of 3 seconds.
  • Jaguar Management Jaguar Management: Manage your captured Jaguars. Through Black Jack at the Secret Plaza, you can go to the Jaguar habitat to capture Jaguars.Some Jaguars can increase your stats. (max level: 1)
    • Level 1: Manage your captured Jaguars with the mouse.
  • Automatic Shooting Device Automatic Shooting Device: Combine Resistance technology and your crossbow to enhance your crossbow’s arrows. (max level: 20)
    • Level 20: 20 attack, 10% accuracy, range of Crossbow skills is increased by 50, 20 speed, 20 jump.
  • Nature's Wrath Nature’s Wrath: Channel the rage of the wild. (max level: 20)
    • Level 20: 20% critical chance.

Second Job

Triple Shot Effect

  • Triple Shot Triple Shot: Fire three arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Double Shot) (max level: 20)
    • Level 20: 290% damage 3 times on 1 enemy. The Jaguar’s artillery will pierce through up to 5 enemies, dealing 135% damage 3 times.

Cross Road Effect

  • Crossroad Cross Road [Jaguar Skill]: Your Jaguar rushes forward and pushes multiple enemies. Cross Road ignores Damage Reflect. (max level: 1)
    • Level 1: 450% + 2% damage per character level on up to 8 enemies, stunning them for 3 seconds. This skill will scale until level 180. When attacking, there is a 30% chance to inflict the Another Bite debuff. There is a cooldown of 10 seconds.

Howling Effect

Howling Effect

  • Howling Howling: Your Jaguar’s howl increases you and your party members’ attack. (max level: 10)
    • Level 10: reduce damage taken by 15%, increase avoid rate by 15%, 15% MP, increase all party members’ attack by 10%, 300 second duration.

Soul Arrow Effect

  • Soul Arrow Crossbow Soul Arrow: Crossbow: Increase your attack and gain the ability to shoot without using arrows for a certain period of time. (max level: 10)
    • Level 10: 10 attack, shoot without using arrows, duration of 300 seconds.

Crossbow Booster Effect

  • Crossbow Booster Crossbow Booster: Raises your attack speed by 2 stages for a certain period of time. (required skill: level 5 Crossbow Mastery) (max level: 10)
    • Level 10: 300 second duration.
  • Crossbow Mastery Crossbow Mastery: Increase your mastery over the crossbow and your damage. (max level: 10)
    • Level 10: 50% crossbow mastery, 10% damage.
  • Jaguar Mastery Jaguar Mastery: Permanently increase your maximum HP and Stance rate. (max level: 10)
    • Level 10: 20% HP, 50% Stance rate.
  • Final Attack Final Attack: After attacking, there is a chance to deal extra damage. However, it is only possible if holding a crossbow. (required skill: level 3 Crossbow Mastery) (max level: 20)
    • Level 20: 40% chance to deal an extra 150% damage.
  • Physical Training Physical Training: Permanently increase yourSTR and DEX. (max level: 5)
    • Level 5: 30 STR and 30 DEX.

Third Job

Wild Shot Effect

  • Wild Shot Wild Shot: Fire five arrows quickly. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Triple Shot) (max level: 20)
    • Level 20: 270% damage 5 times on 1 enemy. The Jaguar’s artillery will pierce through up to 6 enemies, dealing 220% damage 5 times.

Assistant Hunting Unit Effect

  • Assistant Hunting Unit Assistant Hunting Unit: Borrow Resistance technology, using an auxiliary unit to assist you in hunting. Assistant Hunting Unit does not activate Damage Reflect. (max level: 20)
    • Level 20: attacks for 4 seconds, dealing 120% damage on up to 8 enemies continuously then reloads for 4 seconds and repeats, 28 second duration. There is a cooldown of 8 seconds.

White Heat Rush Effect

  • White Heat Rush White Heat Rush: Your Jaguar jumps forwards and upwards, pushing enemies. (max level: 20)
    • Level 20: 1200% damage on up to 8 enemies.

Sonic Boom Effect

  • Sonic Boom Sonic Boom [Jaguar Skill]: Your Jaguar roars an creates a strong shock wave, hitting multiple enemies. Sonic Boom ignores Damage Reflect. (max level: 1)
    • Level 1: 220% + 1% damage per character level on up to 8 enemies. This skill will scale until level 180. When attacking, there is a 30% chance to inflict the Another Bite debuff. There is a cooldown of 6 seconds.

Beast Form Effect

  • Beast Form Beast Form: Increase your attack, speed, attack speed by 1 stage for a certain period of time. Enemies’ attacks cannot debuff this skill. In addition, increase your maximum HP. (max level: 20)
    • Level 20: 30% attack, 15 speed, 1 attack speed, 300 second duration. Passive effect: 50% maximum HP.
  • Draw Back Drawback: When attacking, your Jaguar will not turn around. This skill can only be used while riding a Jaguar. In addition, permanently decrease damage taken. (max level: 15)
    • Level 15: 20% damage reduction.
  • Jaguar Link Jaguar Link: Help tame your Jaguars. Increase your stats based on the number of captured Jaguars. In addition, permanently increase your attack. (max level: 10)
    • Level 10: 3% critical chance, 2% minimum and maximum critical damage per captured Jaguar. This skill scales up to 6 Jaguars. Passive effect: 10 attack.
  • Flurry Flurry: When attacked by an enemy, you have a certain chance to dodge. If you dodge successfully, all of your attacks will be critical hits for 1 second. (max level: 20)
    • Level 20: 40 DEX, 40% evasion rate.

Fourth Job

Wild Vulcan Effect

  • Wild Vulcan Wild Vulcan: Shoot a storm of arrows continuously, as long as the skill key is held down. If you are riding a Jaguar, the Jaguar artillery will fire as well, hitting multiple enemies. (required skill: level 10 Wild Shot) (max level: 30)
    • Level 30: 320% damage continuously. The Jaguar’s artillery will pierce through up to 6 enemies, dealing 145% damage 2 times per arrow.

Drill Container Effect

  • Drill Container Drill Container: Borrow Resistance technology and install a unit that launches a huge drill. Drill Container does not activate Damage Reflect. (max level: 30)
    • Level 30: 370% damage on up to 10 enemies continuously, 8 second duration. There is a cooldown of 30 seconds.

Jaguar Soul (Debuff) Effect

  • Jaguar Soul Jaguar Soul [Jaguar Skill]: Your Jaguar’s roar, containing its soul, binds enemies’ movements. Jaguar Soul ignores Damage Reflect. (max level: 1)
    • Level 1: 1000% + 20% damage per character level on 1 enemy. This skill will scale until level 180. The enemy will be binded for 10 seconds. When attacking, there is a 100% chance to inflict the Another Bite debuff. There is a cooldown of 120 seconds.

Extend Magazine Effect

  • Extend Magazine Extend Magazine: A special Resistance magazine allows you to shoot more powerful arrows. (max level: 30)
    • Level 30: 20% damage, 40 all stats, 300 second duration.

Sharp Eyes Effect

  • Sharp Eyes Sharp Eyes: Temporarily grants party members the ability to locate an enemy’s weak spot to deal fatal damage to that enemy. (max level: 30)
    • Level 30: 20% critical chance, 30% maximum critical damage, 300 second duration.

Maple Warrior Effect

  • Maple Warrior Maple Warrior: Increases all players’ stats within a team by a certain percentage. (max level: 30)
    • Level 30: 15% all stats for 900 seconds.

Hero's Will Effect

  • Hero's Will Hero’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5)
    • Level 5: There is a cooldown of 300 seconds.
  • Wild Instinct Wild Instinct: Increase your defense and your defense ignored by a certain percentage. (max level: 10)
    • Level 10: 50% defense, 30% defense ignore.
  • Nature Force Nature Force: Feel the power of nature to protect your body. (max level: 30)
    • Level 30: 30% resistance to elements, 15% resistance to statuses.
  • Crossbow Expert Crossbow Expert: Increase your mastery over the crossbow, attack, and minimum critical damage. (required skill: level 10 Crossbow Mastery) (maxlevl: 30)
    • Level 30: 70% crossbow mastery, 30 attack, 15% minimum critical damage.
  • Advanced Final Attack Advanced Final Attack: Permanently increase your attack, and Final Attack’s activation rate and damage. (required skill: level 20 Final Attack) (max level: 30)
    • Level 30: 20 attack, when attacking there is a 70% chance of dealing an extra 210% damage.

Hyper

  • Beast Form - Reinforce Beast Form – Reinforce: Beast Form’s attack boost is increased. [required level: 143]
  • Beast Form - Extra Heart Point Beast Form – Extra Heart Points: Beast Form’s HP boost is increased by 10%. [required level: 162]
  • Beast Form - Rapid Attack Beast Form – Rapid Attack: Beast Form gains the effect of increasing attack speed. [required level: 183]
  • Summon Jaguar - Enhance Summon Jaguar – Enhance: When attacking enemies that are affected by Another Bite, your damage is increased by 10%. [required level: 149]
  • Summon Jaguar - Reinforce Summon Jaguar – Reinforce: Jaguar skills’ damages are increased by 20%. [required level: 168]
  • Summon Jaguar - Cooltime Reduce Summon Jaguar – Cooltime Reduce: Jaguar skills’ (Claw Cut, Crossroad, Sonic Boom) cooldowns are decreased by 20%. [required level: 189]
  • Wild Vulcan - Reinforce Wild Vulcan – Reinforce: Wild Vulcan’s damage is increased by 10%. [required level: 155]
  • Wild Vulcan - Ignore Guard Wild Vulcan – Ignore Guard: Wild Vulcan gains the effect of ignoring defenses by 10%. [required level: 177]
  • Wild Vulcan - Boss Killer Wild Vulcan – Boss Killer: Wild Vulcan’s damage to bosses is increased by 10%. [required level: 195]

Silent Rampage Effect

  • Silent Rampage Silent Rampage: Envelopes you in the silent power of the hunter. [required level: 150]
    • Level 1: 40% damage, 90% Final Attack activation rate, 60 second duration. There is a cooldown of 180 seconds.

Flash Rain Effect

  • Flash Rain Flash Rain: Use the essence of Resistance technology. This skill can only be used while riding a Jaguar. When you get off your Jaguar, Rampage as One replaces this skill and they share a cooldown. [required level: 170]
    • Level 1: 380% damage 11 times on up to 15 enemies. There is a cooldown of 15 seconds.

Rampage as One Effect

(note: old skill effect, you cannot use this skill while riding a Jaguar)

  • Rampage As One Rampage as One [Jaguar Skill]: Your Jaguar rampages. This skill can only be used while not riding a Jaguar. When you get on your Jaguar, Flash Rain replaces this skill and they share a cooldown. [required level: 170]
    • Level 1: 500% + 1% damage per character level 9 times on up to 6 enemies. Enemies hit will be inflicted with 3 Another Bite debuffs. There is a cooldown of 15 seconds.

Will of Liberty Effect

  • Will of Liberty Will of Liberty: Materializes the will of the Resistance to increase attack power. [required level: 200]
    • Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds.

Mechanic

Mechanic Reorganization

The Mechanic update focuses on giving them the ability to attack effectively in either Metal Armor form.

Metal Armor Human and Tank

In order to make Mechanic easier to play, the number of different types of Metal Armor has been reduced from 5 to 2. Use the Human Mode for hunting in fields and Tank Mode for fighting bosses.

Metal Armor

The design of the Metal Armor has also been updated!

Rocket Booster Effect

To make Mechanic’s mobility a bit better, Rocket Booster is now available starting from first job. You can jump while attacking enemies along the way with Homing Missile.

In third job, Battle Program Setup decreases Rocket Booster’s recoil and increases the distance Mechanic Dash moves on the ground.

Homing Missile Effect

Homing Missile is a new attacking skill that can be used at any time, even when you are using another skill!

While in Tank Mode, the missiles can target multiple enemies but in Human Mode, they’ll hit only one. But if you use Bomber Time, Human Mode will also be able to target multiple enemies.

Note: Based on how it worked in Tespia and the idea that Tank Mode is used for bossing, I’m like 99% sure this explanation is backwards… (i.e. Tank Mode makes all missiles hit one target while Human Mode is multi targeted).

Beginner

Secret Plaza Emergency Meeting Effect

  • Secret Plaza Emergency Meeting Secret Plaza Emergency Meeting: Quickly move to the Resistance’s secret headquarters.
    • Level 1: Return to the Resistance’s Secret Plaza. There is a cooldown of 1800 seconds.
  • Spirit of Freedom Spirit of Freedom: The Resistance’s desire for freedom gives 5 seconds of invincibility when revived.
  • Mechanic Dash Mechanic Dash: Press the arrow keys twice to move forward a short distance.
  • Hidden Piece Hidden Piece: Your Metal Armor’s hidden feature is permanently enabled, allowing it to change appearance.

First Job

  • Metal Armor Human Metal Armor: Human: Summon and board the <Metal Armor: Human>. Your maximum HP, MP, speed, attack, and defense are increased greatly and your jump distance is increased. In addition, gain 100% Stance. The skill key can be used to board the armor, and pressed again to get off. (max level: 20)
    • Level 20: While boarded, gain 1500 HP, MP, 20 speed, 40 attack, and 300 defense as well as 100% Stance.

Gatling Shot Effect

  • Gatling Shot Gatling Shot: Shoot multiple enemies in front of you with a gatling gun.(required skill: level 1 Metal Armor: Human) (max level: 15)
    • Level 15: 100% damage 4 times on up to 4 enemies.

Drill Rush Effect

  • Drill Rush Drill Rush: Push enemies forward with your Drill Arm. (required skill: level 1 Metal Armor: Human) (max level: 10)
    • Level 10: 150% damage on up to 10 enemies.

Rocket Booster Effect

  • Rocket Booster Rocket Booster: Using your rocket’s momentum, jump high and deal damage to enemies near yourlanding place. MP is consumed for each jump and landing. Activation command: ↑↑ or the skill key. (max level: 10)
    • Level 10: 300% damage on up to 6 enemies.

Second Job

Advanced Gatling Shot Effect

  • Advanced Gatling Shot Advanced Gatling Shot: Shoot multiple enemies in front of you with an enhanced gatling gun. (required skill: level 1 Gatling Shot) (max level: 15)
    • Level 15: 200% damage 6 times on up to 6 enemies.

Homing Missile Effect

  • Homing Missile Homing Missile: Launch multiple homing missiles at an enemy. Missile targets are automatically programmed. When used while boarding <Metal Armor: Tank>, all missiles will hit a single enemy. This skill can be used while using other skills. (required skill: level 10 Metal Armor: Human) (max level: 15)
    • Level 15: 350% damage on up to 4 enemies (4 missiles in total).

Robo Launcher RM7 Effect

  • Robo Launcher RM7 Robo Launcher: RM7: Installs a launcherRM7 that detects and shoots nearby enemies. The launcher itself alsoself-destructs after a certain period of time. (max level: 15)
    • Level 15: 250% damage launcher, 400% self-destruct damage, 60 second duration.

Open Gate Effect

  • Open Gate GX-9 Open Gate: GX-9: Install Open Gate <GX-9>. Up to two gates can be summoned simultaneously, and you and your party members can freely move between the gates. However, the gates do not work if the distance between them is too large. (max level: 5)
    • Level 5: 300 second duration.

Mechanic Booster Effect (2)Mechanic Booster Effect (1)

  • Mechanic Booster Mechanic Booster: Raise your attack speed by 2 stages for a certain period of time. (required skill: level 5 Mechanic Mastery) (max level: 10)
    • Level 10: 200 second duration.
  • Perfect Armor Perfect Armor: Adds two new abilities to the Metal Armor. On/off skill. (required skill: level 10 Metal Armor: Human) (max level: 20)
    • Level 20: Damage taken from enemies is reflected to 500% damage (when the skill is activated). When the Metal Armor is boarded, gain 20% Guard rate (permanently).
  • Mechanic Mastery Mechanic Mastery: Increase your weapon mastery, attack, critical chance, minimum critical damage, and accuracy. (max level: 10)
    • Level 10: 50% mastery, 20 attack, 10% critical chance, 10% minimum critical damage, 120 accuracy.
  • Physical Training Physical Training: Permanently increase yourSTR and DEX. (max level: 5)
    • Level 5: 30 STR, 30 DEX.

Third Job

  • Metal Armor Tank Metal Armor: Tank: Summon and board the <Metal Armor: Tank>. The skill key can be used to board the armor, and pressed again to get off. Using the skill key while boarding <Metal Armor: Human> will transform the Metal Armor. (required skill: level 10 Metal Armor: Human) (max level: 1)
    • Level 1: consumes 10 MP every 5 seconds. Your basic attacks consume 20 MP and deal 100% damage, with 20% extra critical chance.

Massive Fire SPLASH Effect

  • Massive Fire SPLASH Massive Fire: SPLASH: <Metal Armor: Human> shoots flames and hits multiple enemies. (required level: level 1 Metal Armor: Human) (max level: 20)
    • Level 20: 350% damage 4 times on up to 8 enemies.

Massive Fire IRON EffectMassive Fire IRON Effect (2)

  • Massive Fire IRON Massive Fire: IRON: <Metal Armor: Tank> shoots concentrated, armor-piercing rounds at a single enemy. (required skill: level 1 Metal Armor: Tank) (max level: 20)
    • Level 20: 300% damage 6 times on 1 enemy.

Punch Launcher Effect (1)Punch Launcher Effect (2)

  • Rocket Punch Rocket Punch: Fire a first that pushes enemies forward and stuns them. (max level: 10)
    • Level 10: 200% damage on up to 10 enemies, 3 second stun.

Magnetic Field Effect

  • Magnetic Field Magnetic Field: Install 3 magnetic coils, which create a <Magnetic Field> that hits enemies. The magnetic coils self-destruct after a certain period of time. (max level: 10)
    • Level 10: 200% damage on up to 10 enemies continuously, stuns enemies. 550% self-destruct damage. 60 second duration. There is a cooldown of 180 seconds.

Support Waver H-EX Effect

  • Support Waiver H-EX Support Waver: H-EX: Summon the multifunctional battle support robot <H-EX>. <H-EX> uses a special wave to decrease enemies’ defenses and heals allies. In addition, permanently increase your resistance to statuses and elements. (max level: 20)
    • Level 20: 20% defense reduction of nearby monsters, heals 50% max HP every 5 seconds, 500% self-destruct damage, 80 second duration. Passive effect: 40% resistance to statuses and elements.

Over Tuning Effect (1)Over Tuning Effect (2)

  • Over Tuning Over Tuning: Metal Armor’s performance is enhanced for a certain period of time, increasing your damage. (max level: 15)
    • Level 15: 30% damage, 150 second duration. Passive effect: 30% defense ignore.

Lucky Dice Effect

  • Lucky Dice Lucky Dice: Test your luck! Rolla dice to get a random buff. However, if you roll a 1, nothing happens. (max level: 20)
    • Level 20: 180 second duration. There is a cooldown of 200 seconds.
  • Advanced Homing Missile Advanced Homing Missile: Homing Missile is enhanced, increasing its damage. (required skill: level 10 Homing Missile) (max level: 15)
    • Level 15: Homing Missile’s damage is increased by 500%.
  • Mechanic Defense System Mechanic Defense System: Combine unique Resistance technology and the Metal Armor to increase your resistances. Through your mechanic defense system, your Mechanic’s survivability is increased. (max level: 15)
    • Level 15: 30% maximum HP and MP, 750 defense and magic defense, 15% chance to ignore damage taken.
  • Battle Program Setup Battle Program Setup: Your movement speed is increased. In addition, Rocket Booster and Mechanic Dash’s battle effectiveness are increased. (required skill: level 10 Metal Armor: Human) (max level: 1)
    • Level 1: 10 speed, 1 attack speed, Rocket Booster and Mechanic Dash’s movement speeds are improved.

Fourth Job

Massive Fire SPLASH F Effect

  • Massive Fire SPLASH-F Massive Fire: SPLASH-F:  shoots flames and hits multiple enemies. You can move while firing.Keydown skill. (required skill: level 1 Metal Armor: Human) (max level: 30)
    • Level 30: 500% damage 6 times on up to 8 enemies continuously.

Massive Fire IRON D EffectMassive Fire IRON D Effect (2)

  • Massive Fire IRON-B Massive Fire: IRON-B: <Metal Armor: Tank> shoots concentrated, armor-piercing, exploding rounds at a single enemy. Explosions occur after the rounds that hit multiple enemies. (required skill: level 1 Metal Armor: Tank) (max level: 30)
    • Level 30: 305% damage 7 times on 1 enemy. Explosions deal 400% damage on up to 4 enemies.

Robo Factory Effect

  • Robo Factory RM1 Robo Factory: RM1: Installs a robot factory that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself alsoself-destructs after a certain period of time. (max level: 30)
    • Level 30: summon 3 toy robots every 3 second which do 500% damage each, 1000% self-destruct damage, 40 second duration.

War Machine Titan Effect

  • War Machine Titan War Machine: Titan: Summon the giant robot <Titan>, hitting all enemies around you. When Titan is summoned, a gauge will appear for a certain period of time. Pressing the attack key will fill the gauge and after a certain period of time, the damage will be increased up to 2x based on how full it is. In addition, permanently decrease damage taken. (max level: 30)
    • Level 30: 1440% damage on up to 15 enemies. There is a coodown of 20 seconds. Passive effect: 30% damage reduction.

Maple Warrior Effect

  • Maple Warrior Maple Warrior: Increases all players’ stats within a team by a certain percentage. (max level: 30)
    • Level 30: 15% all stats for 900 seconds.

Hero's Will Effect

  • Hero's Will Hero’s Will: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. (max level: 5)
    • Level 5: There is a cooldown of 300 seconds.

Support Waver H-EX Enhancement

  • Support Waver Enhancement Support Waver Enhancement: Support Waver is upgraded. (required skill: level 10 Support Waver: H-EX) (max level: 30)
    • Level 30: 20% damage boost to all nearby party members.
  • Homing Missile System Research Homing Missile System Research: By studying the homing missile technology, increase the number of missiles you can fire simultaneously. Homing Missiles’ activation speed isiimproved. (required skill: level 10 Advanced Homing Missile) (max level: 5)
    • Level 5: Homing Missile’s number of missiles fired is increased by 5 (9 missiles in total).

Metal Armor Alloy Effect

  • Metal Armor Alloy Research Metal Armor Alloy Research: Permanently increases your evasion rate. If you fail at dodging an attack, your damage taken will be reduced. (required skill: level 10 Mechanic Defense System) (max level: 30)
    • Level 30: 15% avoid rate, 30% damage reduction.
  • Metal Armor Extreme Metal Armor Extreme: Your Metal Armor’s attack, defense, maximum HP and MP, and weapon mastery are increased. (required skill: level 10 Metal Armor: Human) (max level: 30)
    • Level 30: while boarded on the Metal Armor, 55 attack, 600 defense, 2100 HP and MP, 70% mastery. Passive effect: 30% maximum HP.
  • Robot Mastery Robot Mastery: All summoned robot’s damage and self-destruct damage, and their durations are increased. (max level: 30)
    • Level 30: 70% damage and self-destruct damage increase, 70% duration increase.

Double Lucky Dice (7) Effect

  • Double Lucky Dice Double Lucky Dice: Try your luck! Roll two dice, and if both have the same number, you’ll receive a very powerful buff. (required skill: level 20 Lucky Dice) (max level: 5)
    • Level 5: 50% chance to roll Double Lucky Dice, 200 second duration. There is a cooldown of 200 seconds.

Hyper

  • Magnetic Field - Reinforce Magnetic Field – Reinforce: Magnetic Field’s damage is increased by 20%. [required level: 143]
  • Magnetic Field - Persist Magnetic Field – Persist: Magnetic Field’s duration is increased. [required level: 162]
  • Magnetic Field - Cooltime Reduce Magnetic Field – Cooltime Reduce: Magnetic Field’s cooldown is decreased. [required level: 183]
  • Support Waver H-EX - Reinforce Support Waver: H-EX – Reinforce: Support Waiver: H-EX’s explosion damage is increased by 20%. [required level: 149]
  • Support Waver H-EX - Party Reinforce Support Waver: H-EX – Party Reinforce: Support Waiver: H-EX’s damage boost is increased by 10%. [required level: 168]
  • Support Waver H-EX - Persist Support Waver: H-EX – Persist: Support Waiver: H-EX’s duration is increased by 10 seconds. [required level: 189]
  • Massive Fire - Reinforce Massive Fire – Reinforce: Massive Fire <SPLASH-F> and <IRON-B>’s damages are increased by 20%. [required level: 155]
  • Massive Fire SPLASH-F - Extra Target Massive Fire – Extra Target: Massive Fire <SPLASH-F>’s number of monsters hit is increased by 2. [required level: 177]
  • Massive Fire IRON-B - Bonus Attack Massive Fire – Bonus Attack: Massive Fire <IRON-B>’s number of hits is increased by 1. [required level: 195]

Bomber Time Effect

  • Bomber Time Bomber Time: Using the Metal Armor energy core’s power, dramatically increase Homing Missile’s shooting system. [required level: 150]
    • Level 1: Homing Missile’s number of missiles fired is doubled, range is increased, duration of 10 seconds. There is a cooldown of 90 seconds.

Distortion Field Effect

  • Distortion Field Distortion Field: Launch a special Resistance technology bullet which distorts space. [required level: 170]
    • Level 1: 350% damage 2 times on up to 8 enemies continuously for 4 seconds. There is a cooldown of 8 seconds.

Will of Liberty Effect

  • Will of Liberty Will of Liberty: Materializes the will of the Resistance to increase attack power. [required level: 200]
    • Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds.

Thanks to Locked of Southperry for the skill animations!

Credits to: Orange Mushroom.

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